![]() ![]() ![]() There are also such things, we are trying to improve the graphic system better than the previous work. In the previous work "Tekken 6 BLOODLINE REBELLION", I was using SYSTEM 357, its power up version of the board. So, I will introduce some technical selling points of "Tekken Tag Tournament 2", we adopt SYSTEM 369 which is PS 3 compatible board. TEKKEN TAG 2 - Combo Exhibition - YouTube(It is different thing from the movie which flowed at the venue) I'm going to shed a video of what "Tekken Tag Tournament 2" is about. So I forgot to mention important things and also become an advertisement, but from the other day " Tekken Brad BengensMovies are screened, so please be sure to visit them. So it will be the first time in 12 years for a tag system game. So "Tag 2" is said to be "Tag 1", but "1" is released in 1999. There are several important series related to that, there is some important series, "Tekken 6 Tekken 6 BLOODLINE REBELLION" for business purposes such as "Tekken 6 Tekken 6", after that I was doing "Tekken 6 Tekken 6" for home use. This time, I will talk about "Tekken Tag Tournament 2" at the bottom of this page, but this week we will run at the game center nationwide on September 14th. In recent years, we have sold 400 to 6 million copies per series, and core fans are also quite well, and it is a very high-pressure game when developing. "Tekken Series" is a franchise that has released 40 million copies worldwide for the home, and has become the world's share number 1 software as a fighting game. First of all, let me briefly talk about "Tekken Series". If I have time, I think that I can make a little talk about Q & A and the drawing method. Today I will talk about the drawing load and drawing system in "Tekken Tag Tournament 2". ![]() ![]() Although introduction was delayed, I am a dojo who is a programmer at the "Tekken Project" by NAMCO BANDAI Games. I was pretty worried about how many people will come when I heard that there is Inage's session at the same time zone in the morning session, but I did not think that it would come so much, so it was very embarrassing I am glad. Yoshiki Dojima's lecture "2 to 4 bodies!? ~ Tekken Tag Tournament 2 drawing system and load reduction ~" started. Programming | CEDEC 2011 | Computer Entertainment Development Developers Conference If you read the whole contents and slides of the lecture to be posted below, you should be able to taste the feeling of auditing at the site quite realistically. Yoshiki Dodama from Bandai Namco Games who was the leader of the drawing program on the drawing system and load reduction (mainly drawing) used in the meeting attended the lecture and gave a lecture. Today is Japan's largest game developer conference being held in Pacifico Yokohama from Tuesday, Septemto Thursday, September 8 " Computer Entertainment Developer's Conference 2011 (CEDEC 2011)As part of " 2 to 4 bodies! Is it? ~ Drawing System in Tekken Tag Tournament 2 and Reduction of Load -"From September 14, 2011, the latest work of popular fighting game which starts to operate nationwide" Tekken Tag Tournament 2Mr. 03:06:13 Point where developers narrowed down the wisdom to make "Tekken Tag Tournament 2" operate at 60 fps ![]()
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